Guide
12 posts on Sorceress about guide.
How to Make a Platformer With AI in Your Browser
A platformer is the canonical first game and historically the most painful one — physics, tilemaps, jumps, enemies, hit-feel. AI agents now ship a playable build from a single prompt. Here is the full WizardGenie workflow, browser-first, with art and music folded in.
AI Voxel Generator: Rigged Characters in the Browser
The painful parts of voxel character creation - sculpting cubes by hand, weight-painting in Blender, hand-keyframing every animation - collapse into a prompt with a 2026 AI voxel generator. Here is the full Sorceress workflow with Voxel Studio: text or image to voxel mesh…
AI Tileset Generator: Game-Ready Tilesets From a Prompt
Hand-painting a tileset is the silent killer of indie 2D projects - dozens of tiles, every one needing to line up perfectly with its neighbors. An AI tileset generator collapses that into two browser steps: generate the raw tile art from a prompt, then auto-align it into a…
How to Make a 2D Game With AI (No Engine Install)
The biggest blocker for first-time 2D game devs in 2026 is not talent or ideas - it is the engine install. AI game agents skip that entirely: open a browser tab, describe the game, get a playable build. Here is the full no-install 2D workflow with WizardGenie, Auto-Sprite v2, and Music Gen.
AI Sound Effects Generator: Build a Full SFX Pack From Prompts
An AI sound effects generator can spit out a fireball whoosh in eight seconds. Whether it can produce a coherent full SFX pack — UI, combat, magic, ambient — is a different question. Here's the workflow that actually ships.
How to Make Game Music in Minutes With AI (Full 2026 Guide)
AI music generation now produces broadcast-quality instrumental and vocal tracks in roughly two minutes. Here's how to prompt for the right track for the kind of game you're shipping, plus a six-genre style cookbook.
Best Vibe Coding Tools for Building Games (Real Criteria, 2026)
Most best-of lists rank AI coding tools that were built for SaaS apps, not games. The right vibe coding tool for indie game dev has a specific feature set. Here's the criteria checklist plus how WizardGenie was built around it.
How to Make Pixel Art (Without Pushing Pixels in Aseprite)
Pixel art used to mean a week of pixel-pushing in Aseprite. Now there are three real AI paths to ship pixel art for an indie game in minutes, plus the palette tricks that separate good pixel art from blurry low-res mush.
Image to 3D Model: From Prompt to Rigged Character
One AI-generated character portrait, one click, and you have a textured 3D mesh ready to rig, animate, and ship to Unity, Unreal, Godot, or Three.js. Here’s the 2026 image-to-3D pipeline end-to-end.
How to Make a Sprite Sheet in 2 Minutes (With AI in 2026)
Two minutes from prompt to game-ready sprite sheet. Here's the exact AI workflow, engine-ready specs, and a one-liner import for Phaser, Godot, and GameMaker.
AI Character Generator: Stay On-Model With Reference Images (2026)
The reason your AI character generator outputs look inconsistent isn't your prompt — it's that text alone can't fully specify a face. Here's the reference-image workflow that locks a character so it stays on-model across every angle.
Best AI Model for Coding (We Tested All 8 in WizardGenie)
Eight serious AI coding models, one model picker, one game-dev test. Here’s which model wins each job in WizardGenie — and which one to pair as a cheap executor when costs matter.