Sorceress Studio / Developer Diary

Built in public,entry by entry.

Every production note from across the studio, ordered newest to oldest: experiments, technical decisions, art direction, and playable milestones.

218 entries · 6 projects

Just to Survive
Oct 7, 2026
Development diary

Refined the rifle-butt grip and support hand

The rifle follows the striking hand while the support hand releases during the close-combat action.

Just to Survive
Oct 7, 2026
Development diary

Rebuilt the mine yard and supported galleries

A headframe and workshop lead to layered rock galleries with timber braces, connected rails and an ore cart.

Just to Survive
Oct 7, 2026
Development diary

Rebuilt the research campus and laboratory

Research wings, a guarded courtyard and furnished underground laboratories replace the earlier entrance mock-up.

Just to Survive
Oct 5, 2026
Development diary

Added fallen-wood gathering

Fallen timber becomes a gatherable field resource whose state survives saving and loading.

Just to Survive
Oct 5, 2026
Development diary

Spread vehicle preparation across frames

Vehicle construction and collision preparation share work across frames instead of repeating the same setup.

Just to Survive
Oct 5, 2026
Development diary

Added enemy return fire and persistent damage

Attacked enemies can retaliate, and their changed state survives the Explore save.

Just to Survive
Oct 5, 2026
Development diary

Added overturned-vehicle recovery

Pushing and a grounded recovery assist help an overturned Jeep get back onto its wheels.

Just to Survive
Oct 5, 2026
Development diary

Added roofs and porches to Masoala

Pitched roofs, covered porches and a water tower make the trading settlement more recognizable.

Just to Survive
Oct 5, 2026
Development diary

Tripled running endurance

Running drains stamina more slowly while keeping the same speed and recovery.