
Project Feathers
A little wild. A little weightless.
A creature-led survival game about learning one extraordinary body: fly, swim, hunt, climb, perch, and stay alive in the evolving wilds of Willowglass Reach.
The larger games currently being built. Each project has its own screenshots and feature-focused developer diary.

A little wild. A little weightless.
A creature-led survival game about learning one extraordinary body: fly, swim, hunt, climb, perch, and stay alive in the evolving wilds of Willowglass Reach.

No safe roads. Every shot spends time.
Command modular soldiers in a sun-bleached wasteland. Fight turn-based firefights with physical ballistics, explore freely between contacts, trade at Waystation Nine, craft gear, wire generators, and drive rusted vehicles across a persistent open desert.

One hero. A desert that fights back.
Start with a single soldier and an empty dune. Pour concrete, raise a Command Core, harvest Emburrn, and hold the ground against sandworms and a rival compound.