Just to Survive
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Development diary··1 min read

Added fallen-wood gathering

Fallen timber becomes a gatherable field resource whose state survives saving and loading.

Just to Survive / Field recording

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I added fallen timber to the field resource loop. The survivor can gather wood from a downed piece rather than treating every fallen object as scenery.

The gathered state is restored with the campaign save. Taking the resource changes what remains in that location, so loading does not quietly replace the timber that was already collected.

“Fallen timber becomes a gatherable field resource whose state survives saving and loading.”