All Marsfall: Origins Developer Diary entries
Battle update··1 min read
Kept fallen infantry on the battlefield
Fallen infantry remain on the sand after the fight moves on, with a cheaper static body representation.
Marsfall: Origins / Field recording
I changed ordinary infantry deaths so soldiers fall and remain on the battlefield instead of disappearing in an explosion. Vehicles and the Bulwark retain their explosive destruction.
After the fall, the body and visible equipment become a single static mesh. Bodies can remain for 150 seconds, with a cap of 140; the oldest settle into the ground sooner when that cap is reached.
“The battlefield should remember the fight that just happened.”
The footage focuses on the aftermath of a native battle. It shows fallen infantry remaining while the simulation continues.