Improved vehicle routes and group formations
Vehicles can plan around parked units, and formation orders now include the mobile vehicle fleet.
I updated route planning to account for parked units, with replanning when another unit stops across the route. I also adjusted local steering to reduce repeated changes of direction near obstacles.
Formation orders now work across mobile units, including vehicles, and their spacing accounts for body size. I added more room to the Loose formation and made formation positions a starting point rather than a constraint during combat.
“A parked vehicle should be something to drive around.”
The clip starts with a jeep going around a line of parked tanks, then shows the tanks receiving Spread and a group movement order. The vehicles were arranged before recording; their routes and steering are native gameplay. Crowding near a final destination still needs work.