Opened the first playable Gale Expedition
A measured Gale basin terrain now supports an expedition landing, large-map movement and persistent rival economies.
I opened the first playable Expedition on a fifteen-kilometre Gale basin terrain built from a verified MOLA elevation crop. Detailed patches add local ground detail around the landing and other points of interest, and I stitched their edges to the wider terrain.
The Expedition connects large-map camera and movement controls with resources and saves. Three rival economies retain their credits, construction jobs and armies in campaign state.
“I opened the first playable Expedition on a fifteen-kilometre Gale basin terrain built from a verified MOLA elevation crop. Detailed patches add local ground detail around the landing and other points of interest, and I stitched their edges to the wider terrain.”
This is the playable foundation. Distant combat aggregation, further enemy expansion and multi-hour army performance are still future work. The footage shows native landing movement and the terrain Database preview; the preview is not a fully explored campaign.