All Project Sand Developer Diary entries
Base update··5 min read

Added terraforming concrete and power arcs

Poured slabs now grade the dune underneath them, and a new cable announces itself with a ten-second electrical arc.

Project Sand / Field capture

Concrete used to sit on whatever slope it was painted over. Each slab now levels its own cell, meets neighbouring pads, and blends the sand back in over a short skirt. The ground mesh lifts again if the slab is removed, and the levels stay in the save.

Power links got the same kind of physical honesty. A new cable draws a crackling arc for about ten seconds and keeps the line lit. Generator-to-generator links and cables into a Command Core are rejected instead of pretending every building is a battery.

The dune should give way to the floor, not poke through it.

Vehicle boarding moved to right-click. Left-click on a damaged vehicle is a repair when an engineer is selected. Dispersed crews no longer all pile onto the one site that was just ordered.

Module tiles stopped stretching across the whole panel. A lone backup generator stays a small square instead of becoming a banner.