Added staged dragonfly takeoff and pitched flight
Deploy resting wings, lift into a low hover, then steer with body pitch and redirected thrust.
I separated dragonfly takeoff into two deliberate actions. The first right click opens the resting wings; the second lifts the insect into a low hover. Climbing then becomes a separate input, rather than launching the creature straight into a high flight state.
I also made body pitch redirect thrust. The insect can climb, pitch down, bank inward at speed and settle onto the ground with its wings returning to a resting position. Its legs remain attached at the thorax and tuck for flight instead of drifting away from the body.
“Deploy resting wings, lift into a low hover, then steer with body pitch and redirected thrust.”
The clips demonstrate the actual controls with Opal on the Character Studio floor: wing deployment, lift, flapping flight, a pitched descent and a landing. They are a controlled flight demonstration, not a journey through the outdoor level.