Just to Survive
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Development diary··1 min read

Added regional relief and native island plants

Explore’s island now combines smoothed elevation, regional landforms and twelve procedural plant species.

Just to Survive / Field recording

Portrait archive

I rebuilt Explore’s terrain around smoothed elevation and regional relief, including ridges, dunes, gullies and harder flat ground. Steep ground still refuses ordinary movement.

I added twelve procedural plant species, with regional distribution and trunks represented on the game board. Ground materials now blend with less obvious repetition and use rock texture on steep surfaces.

“I rebuilt Explore’s terrain around smoothed elevation and regional relief, including ridges, dunes, gullies and harder flat ground. Steep ground still refuses ordinary movement.”

Terrain can block sight, with a dithered cutaway around the survivor. This is an evolving environment, not a completed wildlife or survival campaign.