Just to Survive
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All Just to Survive Developer Diary entries
Development diary··1 min read

Added persistent wildlife corpses and vehicle impacts

Moving vehicles can strike wildlife, and the grounded body and single meat drop remain through reload.

Just to Survive / Field recording

Portrait archive

I added swept vehicle impacts for wildlife and changed death to leave a grounded corpse instead of deleting the animal immediately.

A death awards meat once. The corpse and the awarded drop persist through reload; parked cars, near misses, overpasses and teleport jumps are excluded from the roadkill test.

“I added swept vehicle impacts for wildlife and changed death to leave a grounded corpse instead of deleting the animal immediately.”

The RTX check used actual W-key driving to hit a boa, then verified the body and one meat drop after a page restart. The diary inspection presents the native aftermath from a disclosed isolated scenario.

This does not establish that every vehicle contact or long-session freeze has been resolved. Failed fixtures are retained alongside the corrected checks.