All Survived Developer Diary entries
Mode update··5 min read

Added Survival mode and robot wreck salvage

A lone survivor now enters a separate procedural desert, fights malfunctioning automatons, and strips their wrecks for usable components.

Survived / Field capture

Survival mode starts with one soldier, a sparse loadout, and a procedural desert rather than a prepared four-person tactical mission.

Malfunctioning automatons patrol the wastes and transition the free exploration layer into time-unit combat when contact begins.

The new mode began to feel like survival when winning the fight left material for whatever came next.

Destroyed machines remain as wrecks. The player can approach them after the fight and recover robot parts instead of watching the enemy disappear with the encounter.

That salvage became the foundation for a longer loop built around crafting, repair, vehicles, and a world that continues after combat.