Marsfall: Origins
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All Marsfall: Origins Developer Diary entries
Development diary··1 min read

Added persistent rival settlements and economies

Twenty rival heroes now build paid settlements and develop their own saved economies.

Marsfall: Origins / Field recording

Portrait archive

I added twenty active rival heroes with paid, timed concrete and base construction, finite gathering and recruitment.

They can raid the player and receive later arrivals. Their accounting is bounded and saved, and older campaigns migrate once while retaining existing settlements.

“I added twenty active rival heroes with paid, timed concrete and base construction, finite gathering and recruitment.”

The footage inspects a rival Pioneer working on a native Command Core construction site. The simulation advance used to reach this stage is recorded as setup, not real-time performance footage.

A 59.7-minute simulated battle and save/load check passed in source verification. Rival research and power remain simplified strategic models, and rendered large-army frame rate was not benchmarked.