All Marsfall: Origins Developer Diary entries
Development diary··1 min read
Kept movement orders through temporary traffic
A short blockage no longer discards the destination, and Harvester detours use simulation time.
Marsfall: Origins / Field recording
I stopped temporary unit traffic from throwing away a move destination after three retries. Units can wait for nearby traffic and continue toward the order they were given.
Harvester steering now receives simulation time so a temporary detour can expire. Focused checks include opposing infantry passing without overlap. This improves those traffic cases; it is not an exhaustive crowd or route-performance claim.
“A short blockage no longer discards the destination, and Harvester detours use simulation time.”