Marsfall: Origins
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All Marsfall: Origins Developer Diary entries
Development diary··1 min read

Made rivals recruit and dispatch raids earlier

Rivals raise initial squads before later industrial expansion and can send raids while construction continues.

Marsfall: Origins / Field recording

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I changed rival development so an initial squad is recruited before later industrial expansion. Raids can dispatch while other construction work is still in progress.

Rivals also retarget depleted resources, and saved raid counts and marching orders remain intact.

“I changed rival development so an initial squad is recruited before later industrial expansion. Raids can dispatch while other construction work is still in progress.”

In the recorded accelerated comparison, all twenty rivals dispatched raids by the 35-minute checkpoint and reached six facilities by 50 minutes. These are simulation checkpoints, not real-time performance figures.

That check establishes dispatch and ongoing development. It does not establish raid arrival or successful combat across the whole map, and the background economy is still bounded.