Added Battle Demo and Auto Battle
Two prepared bases and opposing armies make it possible to jump straight into a large battle.
I added Battle Demo to the main menu. It prepares two complete compounds, connected infrastructure and mixed armies, instead of requiring a fresh expedition to be built up before testing a fight.
The bases sit farther apart with room for the armies to maneuver. Auto Battle gives the friendly side an AI commander too, while both sides can produce reinforcements and send new waves.
“Two prepared bases and opposing armies make it possible to jump straight into a large battle.”
The commanders cycle between direct, skirmishing and circling attacks. Valkyries use an evasive pattern that tries to keep range, while pursuing units remember their target.
The scenario keeps its own setup and does not autosave over the regular expedition. I also worked on large-battle pathfinding, rendering and audio handling; the fixed-step clip shows battle behavior rather than proving a live frame-rate target.