All Project Sand Developer Diary entries
Base update··5 min read

Added wind generators and a power station

Bases now run from a wind trap and a four-pad power station, with live load and visible links between them.

Project Sand / Field capture

Power stopped being a single turbine number. A 2-by-2 wind generator and a heavier 4-by-4 station feed the base, and the HUD shows output against demand.

Cables attach at the nearest terminal and can branch. Wireless arcs cover the short gaps. A building with Backup Power keeps working through a short outage and then has to recharge.

A base feels powered when you can see which machine is carrying the load.

Builders can be assigned to one site or dispersed across open jobs. The Construct menu is Auto or Manual, and Unified or Dispersed, instead of two mystery buttons.

Walls became narrow runs that connect to neighbouring walls. They are no longer concrete slabs with a fort painted on top.