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Development diary··1 min read

Improved fox sidesteps and pivot steps

Pawn-relative lateral gait and pivot steps make Ember move more convincingly.

Project Feathers / Field recording

Portrait archive

I refined the fox motion so lateral input produces sideways steps relative to Ember, with diagonal targets and fixed-length knee solving.

The original and optimized characters use the shared directional motion. Pivot steps provide a distinct response when turning in place.

“I refined the fox motion so lateral input produces sideways steps relative to Ember, with diagonal targets and fixed-length knee solving.”

The footage demonstrates native studio movement and inspection controls. It is a focused character test, rather than a claim about all outdoor terrain.

Close contact and coat details remain development work. These studio tests show the directional responses without making a claim about every outdoor surface.