All Project Feathers Developer Diary entries
Development diary··1 min read
Improved fox sidesteps and pivot steps
Pawn-relative lateral gait and pivot steps make Ember move more convincingly.
Project Feathers / Field recording
I refined the fox motion so lateral input produces sideways steps relative to Ember, with diagonal targets and fixed-length knee solving.
The original and optimized characters use the shared directional motion. Pivot steps provide a distinct response when turning in place.
“I refined the fox motion so lateral input produces sideways steps relative to Ember, with diagonal targets and fixed-length knee solving.”
The footage demonstrates native studio movement and inspection controls. It is a focused character test, rather than a claim about all outdoor terrain.
Close contact and coat details remain development work. These studio tests show the directional responses without making a claim about every outdoor surface.