Just to Survive
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Development diary··1 min read

Added a persistent Explore slot and background saves

Explore keeps its own checkpoint for location and changed world state.

Just to Survive / Field recording

Portrait archive

I added a separate persistent Explore slot that restores location, inventory, structures, vehicles, time, depleted resources and wildlife.

The save captures changed world state compactly and moves SQLite work into the background. Pristine unloaded state is released instead of accumulating indefinitely.

“I added a separate persistent Explore slot that restores location, inventory, structures, vehicles, time, depleted resources and wildlife.”

The clip saves a native Explore checkpoint, leaves the mode and returns to its restored location. Full restart coverage is separately recorded in the source verification; this clip is a mode-return demonstration.

The original multi-second freeze was not reproduced. A 65-second save sample and a short walking sample do not rule out longer-session hitches, so I have not promised that every pause is gone.