Just to Survive
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Combat update··1 min read

Reworked squad portraits and combat feedback

Stacked squad cards, anatomical gauges and clearer action cues make the combat HUD easier to read.

Just to Survive / Field recording

Portrait archive

I moved the friendly portrait cards into a column on the left edge and revised their body-part gauges. Health, armor and remaining time units are easier to follow while selecting different squad members.

Target feedback brings the body region, health, accuracy and action cost together. Fire-mode labels include their shortcut keys, and the lower information panel now stays in a fixed housing.

“Stacked squad cards, anatomical gauges and clearer action cues make the combat HUD easier to read.”

I added gauntlet cursors for movement and actions, kept the selection ring under the selected unit, and stopped ordinary hovering over a squadmate from offering friendly fire. Holding Ctrl still provides deliberate force-aim.

F10 now opens the menu, leaving Escape free to cancel actions. I also updated the character-stat explanations so Fortitude, Agility and equipment penalties are easier to understand.