
In active development
Cold Cruel Universe
A survival universe built from systems, not scenery.
Travel seamlessly from ground to orbit through worlds where weather moves, gravity changes, biomes diverge, and survival is something you manufacture.
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Cold Cruel Universe
Developer diary.
Build report
Sep 18, 2026

The first complete ground-to-orbit loop
What worked, what broke, and why an open hatch became the best way to test atmospheric transitions.
Systems note
Sep 08, 2026

Why ships begin as frames
The shipwright is becoming a construction language: lay structure, plate the hull, then make the machine fly.
Field log
Aug 27, 2026

Weather that belongs to the planet
Moving cloud layers and local conditions are starting to make each landing feel like a place rather than a skybox.