3D to 2D

Drop 3D model here

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FBX, GLB, GLTF

Select textures too if not embedded

Canvas Scale

Scales canvas to 128×128px · pixel detail stays at 128×128

Palette
Max Colors256
Dithering
Temporal Smoothing

Reduces per-pixel color flicker between frames

Generate Normal Maps

Produces a companion normal map sprite sheet for 2D dynamic lighting

Edge Enhancement

Drop a 3D model here

or use the sidebar to upload

FBX, GLB, GLTF · drop textures alongside

Export

Engine Format

Complete metadata for any engine or AI coding assistant