3D to 2D
Drop 3D model here
or click to browse
FBX, GLB, GLTF
Select textures too if not embedded
Canvas Scale
Scales canvas to 128×128px · pixel detail stays at 128×128
Palette
Max Colors256
Dithering
Temporal Smoothing
Reduces per-pixel color flicker between frames
Generate Normal Maps
Produces a companion normal map sprite sheet for 2D dynamic lighting
Edge Enhancement
Drop a 3D model here
or use the sidebar to upload
FBX, GLB, GLTF · drop textures alongside
Export
Engine Format
Complete metadata for any engine or AI coding assistant