3D assets.
2D sprite
sheets.
Render any animated 3D model into transparent 2D sprite sheets from any camera angle, then export the engine metadata your game needs.

Watch a rigged 3D model bake into a 2D sprite sheet.
From 3D animation to 2D game asset.
3D to 2D is for creators who already have a 3D asset but need a lightweight 2D pipeline: choose the model, animation, camera, framing, smoothing, anchors, and metadata export.
Import your animated 3D model
Upload an FBX, GLB, or GLTF model with animation clips. 3D to 2D brings the model into an orthographic viewport so you can choose which animation to capture and prepare it for sprite rendering.
- FBX, GLB, and GLTF import paths
- Idle, walk, run, attack, and cast animation clips
- FBX embedded texture extraction and skeleton repair helpers
- Orthographic 3D viewport ready for capture

Capture any angle or direction
Pick the animation, then capture it from the camera angle your 2D game needs. Render front, side, back, isometric, custom angles, or a full 16-direction set from the same 3D animation.
- Animation clip selection with frame count and FPS
- Camera azimuth, elevation, zoom, and snap controls
- Front, side, back, isometric, and 16-direction capture
- Lighting, outline, shadow, and render-size controls

Render animated sprite sheets
Render transparent frames from the 3D viewport, pack them into animated sprite sheets, smooth single-frame flicker, set anchors, and export the metadata your engine or AI coding assistant needs.
- Transparent PNG sprite sheets
- Anchor, root-motion, padding, and temporal smoothing controls
- Universal JSON and engine-specific metadata exports
- Built-in test drive for previewing the result

Render exactly the frames your game needs.
Turn one animated model into side-view sprites, top-down monsters, isometric characters, rotating objects, or engine-ready directional sheets.

Import Models
Bring in rigged or animated 3D assets with clips ready to capture.

Capture Views
Render the same clip from any orthographic angle, including saved directional and isometric views.

Export Metadata
Ship PNG sheets with JSON, Phaser, Godot, Unity, Unreal, CSS, or AI coding metadata.
What people use it for.
Use 3D to 2D for character sprite animations from any direction, isometric and 16-direction captures, monsters and creatures, equipment, inventory icons, items, props, and environment assets that need to live in a 2D game.

Ready for real projects.
3D to 2D exports transparent PNG sprite sheets plus metadata for real engines, web games, and AI coding workflows.

- Transparent PNG sprite sheets
- Universal JSON animation metadata
- Phaser 3 atlas JSON
- Godot 4 SpriteFrames .tres files
- Unity C# importer scripts
- Unreal Paper2D, CSS, and AI prompt exports
The rendered sprites are PNG-based, while the optional metadata helps your engine understand frame regions, anchors, FPS, loops, and directional views.
Everything you might be wondering.
Short answers before you open the tool.
01What model formats can I upload?+
02Can it render animated models?+
03Can I make directional sprites?+
04What export formats are included?+
05Can I control sprite anchors?+
06Does it reduce flicker?+
Get building. Today.
Describe the game you want, or dive into the full studio. $49 one-time — and every future tool we ship is included.
Early supporter pricing. Limited availability.