Build with HY-Motion
Make your first request
Use your Sorceress API key on your server. The playground uses your signed-in account; your application uses the same model with an API key.
curl -X POST 'https://sorceress.games/api/v1/tools/model_animate' \
-H 'Authorization: Bearer $SORCERESS_API_KEY' \
-H 'Content-Type: application/json' \
-d '{
"model": "hy-motion"
}'Inputs & settings
promptstringText description of the motion, e.g. "walking forward", "two-handed sword slash", "happy dance". Required for hy-motion / kimodo-soma; optional for gvhmr.
videoUrlstringPublic HTTPS URL of a monocular person video. Required when model is "gvhmr".
durationSecondsnumberClip length in seconds, 0.5–10. Default 3. Ignored for gvhmr (length follows the video).
intensitynumberMovement intensity percentage, 10–100. Default 60. Higher = larger, more energetic motion. Ignored for gvhmr.
seednumberRandom seed for reproducible results. Default: random.
Full input schema
{
"required": [],
"properties": {
"prompt": {
"type": "string",
"title": "prompt",
"description": "Text description of the motion, e.g. \"walking forward\", \"two-handed sword slash\", \"happy dance\". Required for hy-motion / kimodo-soma; optional for gvhmr."
},
"videoUrl": {
"type": "string",
"title": "video Url",
"description": "Public HTTPS URL of a monocular person video. Required when model is \"gvhmr\".",
"format": "uri"
},
"durationSeconds": {
"type": "number",
"title": "duration Seconds",
"description": "Clip length in seconds, 0.5–10. Default 3. Ignored for gvhmr (length follows the video)."
},
"intensity": {
"type": "number",
"title": "intensity",
"description": "Movement intensity percentage, 10–100. Default 60. Higher = larger, more energetic motion. Ignored for gvhmr."
},
"seed": {
"type": "number",
"title": "seed",
"description": "Random seed for reproducible results. Default: random."
}
}
}Results, saved runs & billing
Media requests return a job ID. Poll GET /api/v1/jobs/:id until it succeeds or fails; keep the same ID while it is processing. Long chat requests can also return a saved job to poll. Completed outputs are stored in your account, and successful work is billed using your model's current rates.
A multi-step workflow may include separately billed successful actions. If a connection drops, check your saved run before submitting it again.






