Sorceress

tools

Material Forge API

Generate materials for game assets

Pricing · 100 credits = $1

Input

Material description (e.g. "rusty iron", "wet cobblestone", "frosted glass").

Generate a seamless tileable texture (default true).

Material name for the export package.

PBR property overrides: baseColor, metallic, roughness (or reflection), normalIntensity, tilingX/tilingY, clearcoat, sheen, ior, transmission, opacity, emissiveColor, emissiveIntensity, aoIntensity, …

Map derivation toggles/strengths: normal, roughness, ao, metallic, emissive (each { enabled, … }).

Image-model params (e.g. { resolution: "1K" }). Affects credit cost.

Optional reference image URLs.

Derived map resolution (256–2048, default 1024).

Usually 1:1 for materials.

Runs use your account credits. View this model’s prices100 credits = $1.00 USD · Charged for successful work.

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Output

A little curiosity. A new creation.

Give Material Forge an input and see what it can do. Your result will appear here.

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