AI art.
Perfect
tilesets.
Tileset Forge turns rough AI art and messy tile sheets into clean, aligned, tile-grid-perfect assets ready for your 2D engine.

Watch raw AI art become a clean, aligned game tileset.
From rough sheet to usable tileset.
Tileset Forge handles the practical cleanup work between a beautiful generated image and a real game asset: detection, chroma cleanup, edge repair, grid testing, map preview, and export.
Detect tiles from rough sheets
Upload an AI-generated sheet, concept image, or messy tileset and let Tileset Forge identify connected tile components. It can auto-detect the background color, filter by minimum size and aspect ratio, and build a palette of extracted tiles.
- Automatic background color detection
- Connected-component tile detection
- Minimum size and aspect-ratio filtering
- Multiple source sheets in one project

Clean edges and align every cell
Clean the pixels that usually make AI tiles unusable: background halos, dark transparent edges, odd crop bounds, and uneven cell sizes. Then fit each tile into a clean target size with anchors, stretch modes, overscale, flips, and rotation.
- Global or flood chroma key cleanup
- Edge chroma, edge trim, alpha threshold, and edge expansion
- Fill, fit-width, fit-height, and original fit modes
- Anchor, nudge, overscale, rotate, and flip controls

Preview maps and export sheets
Test the tiles in a real grid before you export. Paint, erase, clone, marquee-select, copy, paste, and preview square or diamond maps to catch spacing and edge issues before they reach your game.
- Stamp, erase, clone, marquee, and grid editing tools
- Square and diamond map previews
- Project saves for reopening tile work
- PNG tileset and optional normal-map export

Everything that makes tiles actually usable.
AI can make beautiful tile art. Tileset Forge makes it aligned, cropped, transparent, padded, testable, and ready to import.

Raw AI Art
Start from rough AI sheets, tile concepts, terrain batches, or old art that needs cleanup.

Cleanup Controls
Remove backgrounds, fix edge pixels, align cells, pad borders, and normalize tile sizes.

Playable Preview
Paint a quick map with stamp, clone, erase, copy, and paste tools before exporting.
What people use it for.
Use Tileset Forge for terrain sheets, dungeon floors, walls, doors, traps, props, decor, pickups, square maps, and isometric tile sets.

Ready for real projects.
Export clean PNG tile sheets and optional normal maps that fit into existing 2D pipelines, with project saves for later cleanup passes.

- Clean PNG tileset sheets
- Optional normal maps from tile color data
- Edge padding for cleaner filtering in engines
- Saved project records for later editing
- Square and diamond grid test previews
- Tile-grid-perfect assets for 2D games
Tileset Forge output is plain PNG-based game art, so it can move into practically any 2D engine or map editor.
Everything you might be wondering.
Short answers before you open the tool.
01Does Tileset Forge generate the original art?+
02Can it remove backgrounds from AI tiles?+
03Can I preview the tiles before export?+
04What tile sizes are supported?+
05What does it export?+
06Why does edge padding matter?+
Get building. Today.
Describe the game you want, or dive into the full studio. $49 one-time — and every future tool we ship is included.
Early supporter pricing. Limited availability.