AI art.
Video frames.
Real pixel art.
Pixel Snap turns AI-generated images, uploaded art, and video frames into crisp game-ready pixel art with background cleanup, palette control, frame alignment, test-drive preview, and sprite sheet export.
The difference is real pixels, not a soft filter.
Pixel Snap is for creators who start with AI art or video and need assets that behave like game sprites: clean silhouettes, controlled colors, stable frames, and transparent exports.
From AI source to pixel sprite sheet.
Pixel Snap combines image generation, uploads, video frame extraction, background cleanup, SpriteFusion pixel snapping, frame alignment, and export into one focused workflow.
Start from AI art, uploads, or video frames
Create a character with the built-in image models, upload an image, or bring in a video clip. Pixel Snap can work on a single still or extract selected frames from a video before conversion.
- AI image generation workflow
- Image and video upload
- Video frame extraction and selection
- Green-screen prompt starters for clean sprites
Clean the source and snap it to a true pixel grid
Remove the background with CorridorKey or chroma cleanup, then run the SpriteFusion Pixel Snapper pass. Control max colors, pixel size, hard matte behavior, and dark-detail preservation so the final asset is crisp instead of blurred.
- CorridorKey and chroma background cleanup
- SpriteFusion pixel-grid snapping
- Max-color palette control up to 128 colors
- Pixel-size override, hard matte, and dark-detail controls
Align frames, test the loop, and export
For animation sheets, Pixel Snap keeps frames stable with alignment tools before you export. Preview the loop in the test-drive scene, then download the finished sprite sheet or individual frames for your game.
- Frame alignment and auto-centering
- Head and feet anchor workflows
- Animation preview and test-drive stage
- PNG sprite sheet and frame export
Built for sprites, not screenshots.
Control the exact pieces that matter for game assets: backgrounds, palettes, pixel size, alignment, preview, and export.
Before and after
Turn smooth AI renders into crisp square-pixel assets with no blur, limited palettes, and transparent output.
Cleanup and snapping
Clean the source first, then snap it to a controlled pixel grid so the output looks intentional.
Animation export
Keep frames aligned, preview the loop, and export the final animation as a transparent sprite sheet.
What people use it for.
Use Pixel Snap to convert AI character art, generated video clips, dialogue portraits, items, equipment, spell effects, cutscene shots, and other generated art into pixel assets that fit a 2D game.
Ready for real projects.
Pixel Snap exports transparent sprite sheets and frame packs that are easy to bring into common engines and coding workflows.
- Transparent PNG sprite sheets
- Individual PNG frame exports
- ZIP frame packs
- Rows, columns, FPS, and loop metadata
- Clean sources for Phaser, Godot, Unity, Unreal, CSS, and AI coding workflows
Use the exported rows, columns, FPS, and loop settings to wire the animation into your engine quickly.
Everything you might be wondering.
Short answers before you open the tool.
01What is Pixel Snap?+
02How is it different from just pixelating an image?+
03Can it work with video?+
04Does it make real pixel art?+
05Can I remove backgrounds?+
06What can I export?+
Get building. Today.
Describe the game you want, or dive into the full studio. $49 one-time — and every future tool we ship is included.
Early supporter pricing. Limited availability.