The best ideas for Simon Says game time are short physical commands a player can finish in two or three seconds, mixed with a few trick commands that catch anyone who isn’t listening. Below you’ll find ready-to-read lists sorted by age, funny commands, adult party versions and variations that keep the game fresh. Because this is a game-dev blog, the final sections also show how to turn Simon Says into a small browser game you can play on any screen.
How Do You Play Simon Says?
One person is Simon, the caller. Everyone else stands facing them. Simon gives commands out loud. If a command starts with “Simon says,” players do it. If Simon gives a command without those words (“Touch your toes!”), players must stay still. Anyone who moves on a command without “Simon says” is out, or loses a life in gentler versions. The last player standing becomes the next Simon.
The game trains listening and impulse control, which is why teachers, PE coaches and parents rely on it so often. The fun comes from rhythm: Simon builds a quick run of genuine commands, then slips in a fake one, ideally while doing the action themselves so players copy the movement before they hear the missing words.
Hosting mistakes that kill the fun
- Eliminating very young kids. A toddler who is out after one round stops playing. Use lives, or have them sit out a single command and rejoin.
- Commands that are too long. If players need ten seconds to understand the instruction, the tension disappears. Keep each command to a short phrase.
- A predictable pattern. If every third command is a trick, kids learn the beat. Vary the timing.
- Simon not demonstrating. Simon should perform the actions too. That is where most of the trick catches come from.
- Arguing about who moved first. Agree up front that Simon’s call is final, or the round turns into a debate.
- Rounds that drag. Rotate the Simon role often so more people get to be in charge.
Simon Says Ideas for Toddlers and Preschoolers
For two- to four-year-olds, the best ideas for a Simon Says game double as vocabulary practice: body parts, colours and simple movements. Skip elimination, slow the pace and celebrate every correct freeze. Most toddlers will follow every command at first, and that is fine. The listening skill grows over repeated play.
- Simon says touch your nose.
- Simon says clap your hands.
- Simon says stomp your feet, really loud.
- Simon says wave hello.
- Simon says touch your tummy.
- Simon says pat your head.
- Simon says wiggle your fingers.
- Simon says sit down on the floor.
- Simon says stand up tall.
- Simon says blink your eyes.
- Simon says touch something red.
- Simon says give yourself a hug.
- Simon says hop like a bunny.
- Simon says roar like a lion.
- Simon says point to your ears.
- Simon says march in place.
Tip: name the body part and touch it yourself as you speak. Young children learn the word and the action together, and you can switch to trick commands once they recognise most of the words.

Ideas for Big Kids, Classrooms and PE
From around age six, kids want a challenge. Good ideas for a Simon Says game at this age add left and right, multi-step actions and tiny brain teasers. Speed is your main difficulty dial: the faster the calls, the more players get caught.
- Simon says touch your left ear with your right hand.
- Simon says hop on your left foot three times.
- Simon says do five jumping jacks.
- Simon says spin around, then touch the floor.
- Simon says hold up the answer to 3 + 4 on your fingers.
- Simon says spell your name in the air with your elbow.
- Simon says balance on one foot with your eyes closed.
- Simon says touch your toes, then reach for the sky.
- Simon says point north (or to the door, for younger players).
- Simon says do a wall sit for a count of ten.
- Simon says make the shape of the letter T.
- Simon says high-five the person next to you.
- Simon says crab walk two steps backwards.
- Simon says name an animal that lives in the ocean.
- Simon says freeze like a statue.
The classroom management version
Teachers often use quiet Simon Says to reset a noisy room. Commands are calm and seated: “Simon says put your hands on your desk,” “Simon says look at the board,” “Simon says take a slow breath.” The trick commands still apply, so the class has to focus to stay in. Some teachers keep a folder of printed action cards and draw one at random, which also lets a student play Simon without needing to invent commands on the spot.
Funny Simon Says Ideas and Silly Commands
Silly commands are the fastest way to get giggles and keep reluctant players involved. Mix a few into any age group, especially when energy dips.
- Simon says talk like a robot.
- Simon says waddle like a penguin.
- Simon says do your silliest dance.
- Simon says pretend you’re ice skating.
- Simon says make a fish face.
- Simon says sing the first line of your favourite song.
- Simon says act like you just smelled something terrible.
- Simon says pretend the floor is lava.
- Simon says flap like a chicken and cluck.
- Simon says walk like you’re on the moon.
- Simon says laugh like an evil villain.
- Simon says pretend to be a melting snowman.
- Simon says do slow-motion running.
- Simon says sneeze the biggest fake sneeze ever.
- Simon says pretend you’re a statue in a museum, then come to life.
The funniest trick is a silly command without “Simon says” right after a run of serious ones. “Simon says touch your head. Simon says touch your shoulders. Quack like a duck!” Someone always quacks.
Simon Says Ideas for Adults
Adults play Simon Says at icebreakers, team-building sessions, birthday parties and wedding events. The basic rules don’t change, but toddler commands won’t land. Adult ideas for a Simon Says game work best when they have a social or comic edge without embarrassing anyone.
- Simon says compliment the person on your left.
- Simon says do your best news anchor voice.
- Simon says strike a superhero pose.
- Simon says swap places with someone wearing blue.
- Simon says do the move you’d do if you won the lottery.
- Simon says pretend you’re on a cooking show.
- Simon says find someone with the same birth month.
- Simon says do an air guitar solo.
- Simon says act out your morning routine in five seconds.
- Simon says give a two-word wedding toast.
- Simon says hold the yoga tree pose.
- Simon says sell this pen to the room.
Two adjustments help with grown-up crowds. First, let eliminated players become co-Simons who watch for cheaters, so nobody stands around bored. Second, read the room: a team offsite and a bachelorette party need very different commands. For more crowd-matched party games, see our lists of bachelorette party games and truth or dare prompts.





